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Showing posts with label FPS. Show all posts
Showing posts with label FPS. Show all posts

5/24/11

Call of Duty: Modern Warfare 3

Release Date: November 8, 2011






Synopsis:


N/A

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4/24/11

Prey 2



Synopsis:


[Synopsis N/A: will be posted at a later date.]

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4/18/11

BioShock Infinite

BioShock Infinite: Release Date(2012)



Synopsis:


The events of the game take place in 1912. The player assumes the identity of Booker DeWitt, a disgraced former agent of the Pinkerton National Detective Agency, who was dismissed for behavior beyond the acceptable bounds of the Agency. He is hired by mysterious individuals, aware of Columbia's location, and tasked to infiltrate the air-city and rescue a young woman named Elizabeth, who has been held aboard the air-city for the last twelve years. Though DeWitt finds Elizabeth easily enough, he quickly discovers that Elizabeth is central to the civil war raging in the city as each faction seeks to use Elizabeth to turn the tide of the conflict in their favor, forcing DeWitt and Elizabeth to trust each other in order to escape. To complicate matters, the pair is chased by "Him", a large, robotic bird-like creature who had been Elizabeth's friend over the last twelve years of her imprisonment.

A strange, but unexplained, shimmering effect as seen by DeWitt in the gameplay demo footage causes momentary changes to pictures, banners, and people, but the mystery behind these is yet to be explained. Furthering this mystery is the presence of possible anachronisms; for example in the gameplay demo footage, a record player in a bar plays a woman singing the lyrics to Tears for Fears' "Everybody Wants to Rule the World".

Though the game takes place before the events of the previous two BioShock games (occurring in 1960 and 1968), Irrational Games has not confirmed if BioShock Infinite shares the same universe with these titles; Ken Levine left the question of the possibility unanswered in an interview stemming from the game's announcement.

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Killzone 3

Killzone 3: Now Available



Synopsis:


The game begins in medias res from the point of view of (presumably) two Helghast soldiers who have arrived at Stahl Arms Corporation, Jorhan Stahl's weapons factory. The two are taken to an execution room where a captured Jason Narville's execution is about to be broadcast by Stahl across Helghan. As the two soldiers are about to execute Narville, they reveal themselves as Tomas "Sev" Sevchenko and Rico Velasquez and the scene cuts back six months earlier, immediately following the events of Killzone 2.

Sev and Rico regroup with Captain Jason Narville outside Scolar Visari's palace and they begin their evacuation towards the remaining ISA ships on Helghan, facing heavy resistance from organised Helghan troops led by Admiral Orlock, whose plan is well-received by most of the senate except for Jorhan Stahl, the chairman of Stahl Arms, the largest weapons manufacturer on Helghan. From the outset, the animosity between the two parties is made apparent. Rico separates from the group to rescue a squad who have encountered heavy resistance. All the ISA ships depart or are destroyed by the Helghast, leaving Sev and the rest of the ISA forces marooned on Helghan.

Jumping six months forward, the Helghast senate express their disappointment with Orlock's search for the remaining ISA forces, having initially promised that they would be dead within the hour . As a result, Stahl refuses to hand over his weapon prototype to the military, citing the Admiral as incompetent. Stahl organizes his private army to hunt down the ISA who are hiding in a Helghast jungle. Narville dispatches Sev along with a soldier named Kowalski to retrieve a satellite uplink in order to contact the Vektan government. Upon doing so, Earth Command informs Sev and Narville that the ISA has surrendered and that they are to surrender. The Helghast soon track the ISA in the jungle, ending with their capture.

Rico and his men, who have been separated from the main group for six months, are able to rescue Sev, who convinces them to save Narville and the rest of the captured ISA forces. They track them to Stahl's base and discover a horrifying new weapon using irradiated Petrusite, a compound that causes victims to explode. Disguised as Narville's executioners, Sev and Rico rescue Narville in addition to freeing some of their men held as prisoners of war and used as test subjects for Stahl's new weapons. On their way out, Rico and Sev discover Stahl's plan to destroy Earth and the ISA chase Stahl's cruiser to the Helghast orbital elevator.

Embarrassed by Stahl's failure to execute Narville, Stahl is ordered to turn over his new weapons to the Helghast military by Orlock, who has now become Helghan's dictator (Autarch). He is made to meet with Orlock at the space station where he plans to kill Stahl. The remaining ISA soldiers arrive at the orbital elevator and ride up to the space station to stop Stahl from attacking Earth. Stahl turns on Orlock, murdering him after a brief fight, and makes preparations to bombard Earth. The remaining ISA forces hijack two fighters and Sev manages to shoot down Stahl's cruiser. Unwilling to let Stahl escape the cruiser, he drops a nuke on the falling cruiser, releasing massive amounts of Petrusite into Helghan's atmosphere. The Petrusite engulfs the entire planet and wipes out everything on its surface. Jammer then reports that Helghan has gone dark and Sev contemplates on the many lives on the planet obliterated by the Petrusite.

In a mid-credits scene, two Helghast soldiers are searching through some ruins when they come across an escape pod. Though the occupant's identity is not revealed, both soldiers bow and say, "Welcome home sir.", heavily implying that Stahl survived and managed to escape his cruiser before it was destroyed.

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Rage

Rage: September 13, 2011



Synopsis:


The game is set in a post-apocalyptic wasteland created by an asteroid impact, based on the real life asteroid Apophis, which is on track to pass near Earth in 2036. In Rage's story, the asteroid strikes on August 23, 2037, and the few pockets of survivors are forced to begin a new civilization.

The world is populated by human survivors of the impact, who have come together to form settlements around oases and other practical or habitable locations. These fragile homes are diligently defended by the inhabitants against bandits and mutants, which have organization of their own. Bandits and mutants serve as the player's main enemies for much of the game, although id Software has hinted at some sort of significant change around the halfway point in the storyline.

The player emerges into this setting after being preserved inside an underground shelter called an Ark. The Arks are the direct result of the Eden Project, a massive international undertaking in which hundreds of Arks (cryogenic pods) were sealed under the surface of the Earth with twelve people inside each. Each passenger possessed a special talent or trait that, combined with those of the other members, would help them rebuild mankind. The Eden Project, however, was far less successful than hoped. The player's Ark in particular is in sorry shape upon the start of the game - all of the other residents of the player's Ark are dead (presumably because of the impact), and the equipment of the Ark is destroyed as well, and so the player wakes up alone and uninformed. With no memory of his identity or objective, the player is forced to head for the surface to find sustenance and allies.

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Bulletstorm

Bulletstorm: Now Available



Synopsis:


Bulletstorm takes place in the 26th century, where the Confederation of Planets are protected by a secret black-ops army called Dead Echo. The story follows space pirate Grayson Hunt, voiced by Steve Blum, and his cyborg partner Ishi Sato, whose squad went AWOL after discovering that they were tricked into killing innocent civilians, instead of the ruthless drug dealers and mass murderers that their commanding officer General Sarrano told them they were killing.

Ten years later, after a spontaneous and liquor-induced attempt to take revenge on the General and his forces, Hunt's and Sato's ship crash-landed on the planet Stygia, a former resort planet now overrun with meat-eating plants, feral mutant tribes, criminals, and Godzilla-sized monsters. After waking up, Hunt is told by the ship's doctor that Sato is gravely injured, and he requires an energy cell to power the surgery equipment needed to save him. Hunt goes off to retrieve an energy cell from a fallen escape pod, and makes it back to the ship to deliver to the doctor. The doctor successfully merges Sato's brain with the ship's AI in order to preserve his life. However, at the end of the procedure, bandits break into the ship through the air vents and kill the doctor. Hunt, who is dazed, takes a gun lying near him and shoots an explosive barrel, killing the bandits in the room and knocking himself and Sato unconscious. When he wakes up, he sees Sato lying against a rock, and the two decide to work together to survive, despite Sato's anger at Hunt for endangering and killing most of the crew as a result of his liquor-induced thirst for revenge.

Hunt and Sato search for a way off the planet, all while doing battle with the General's forces, who also crashed on Stygia after Hunt's attack. Along the way, they're joined by Trishka, a foul-mouthed woman with a dark past who also knows her way around a gun. Hunt, Sato, and Triska continue towards Sarrano. The trio confronts Sarrano on a collapsing building, where he pushes Trishka off. Sarrano tells Hunt that there is an armed DNA bomb in Sarrano's ship, which will exterminate all life in Stygia. Sarrano, Sato, and Hunt make their way to the ship. Hunt reveals that Trishka was the girl they rescued ten years ago, after assassinating her father, an innocent reporter by the name of Bryce Novak.

Upon arrival to the ship, Sarrano tricks Hunt into arming the bomb. Hunt and Sato are rescued by Trishka, who caught on to a wire to survive. They then make their way to Sarrano. Trishka holds Sarrano at gunpoint, and demands to know if he ordered her father's assasination. Sarrano tells her Hunt pulled the trigger, and while Hunt and Trishka are distracted by this revelation, Sarrano takes control of Sato's AI. Hunt is able to help Sato break Sarrano's control. Sato sacrfices his life for Hunt, who then seemingly kills Sarrano. With his dying breath, Sarrano ejects Hunt, Trishka, and his men back in onto the surface of Stygia. Sarrano's men and the duo race to Sarrano's ship, where there are still some escape pods. Trishka and Hunt beat Sarrano's squad, and escape before the bomb goes off. The ending reveals Sarrano is now a cyborg like Sato and that Sato has been revived.

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Duke Nukem Forever

Duke Nukem Forever: June 10, 2011



Synopsis:

Did the alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke's sweet dirty leisure habits.

The Alien invaders are steeling Earth's women, especially the hot ones! And they drank Duke's beer.

This. Won't. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

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Resistance 3

Resistance 3: September 6, 2011



Synopsis:

August 1957, United States is lost. Four years after Resistance 2, dishonorably discharged sentinel Joseph Capelli has given up fighting the Chimeran menace; he has been reduced to hiding with other survivors, including his wife and young son. When Dr Fyodor Malikov arrives with the opportunity to deliver a blow to the occupying Chimeran force, Capelli leaves his family to journey the harrowing road from Oklahoma to New York City. Along the way, he encounters the remants of humanity left in the aftermath of the brutal Chimeran invasion.

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Brink

Brink: May 17, 2011




Synopsis:

The game takes place in the near future in an enormous floating city known as "The Ark," off the coast of San Fransisco. It was only meant to support 5,000 people, but ended up having to provide for ten times as much. The thousands of citizens in the city quickly became unsatisfied with the lack of food, clothing, and particularly water, and formed a faction known simply as "The Resistance," demanding more of these essentials. After the Ark's leaders refused, they armed themselves to seize power for themselves and distribute water and food freely, claiming that the Ark has plenty of renewable resources. The Ark had little need for a security force at the outset, but quickly began recruitment and went on a firearm shopping spree to counter the Resistance. Now the only place on the Ark where there is any level of peace is the area around the capitol, where the Ark's leaders are frantically trying to contact the outside world for aid.

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F.3.A.R

F.3.A.R: May 24, 2011



Synopsis:

Nine months ago, the F.E.A.R. Pointman and his squad were tapped to stop an unknown man who had commandeered a battalion of Replicas at the Armacham research facility in the Northwestern US city of Fairport. During the mission, the Point Man learned that the man was not working alone - in fact, the very people the Point Man was ordered to subdue were his telepathic, cannibalistic brother, Paxton Fettel, and his tortured and psychically powerful mother, Alma Wade — products of Armacham Technology Corporation's perverse paranormal experiments. Despite this revelation, the Point Man moved forward with standing F.E.A.R. team orders to stop the targets at any cost. In a last-ditch attempt to end the pair’s homicidal rampage, the F.E.A.R. team set in motion an explosive series of events that seemingly accomplished their goal, but at the cost of ravaging the city, its inhabitants and almost all of the Point Man’s squad mates.

For months following the blast, events in Fairport have made it clear that Alma’s psychic influence survived — and worse, her paranormal power is growing and spilling into reality. Now her supernatural agony repeatedly rocks the city as she attempts to secure the survival of her bloodline and reunite her family. Armacham’s security force remains violently focused on eliminating all evidence of the events in the city, and the remaining F.E.A.R squad carries on the mission to stop Alma.

With the chain of command broken and the Point Man calling his own shots, where will his allegiance lie? With his brother Paxton Fettel, back from the dead, arriving with an unclear agenda and refusing to leave his brother’s side? With his pregnant mother, Alma, and her horrifically twisted, yet immensely powerful paranormal existence? Or with his remaining F.E.A.R. squad brethren, hellbent on saving the world, but at the cost of destroying the only bloodties the first Origin prototype has ever had?

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Crysis 2

Crysis 2: Now Available(2011)
http://www.ea.com/crysis-2



Synopsis:


The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city.

The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city.

In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city's myriad inhabitants with brutal epidemic speed. The city's systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you've never seen it before.

Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen.

One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future with Nanosuit 2, will make the last stand to save humanity from destruction in the urban jungle that is New York City.

Key Features

* New York New York: Crysis set the visual benchmark for PC games that still stands today. Crysis 2 will redefine the benchmark on console and PC platforms, shifting their attention to the rich urban jungle of New York City.
* Amazing Aliens and AI: Challenging best-in-class AI with unique group coordination and group behaviour systems which give realistic responses to your actions.
* Nanosuit 2: Adapt your combat tactics by customising your Nanosuit and weapons in real time with revised modes, unlocking a variety of supersoldier abilities.
* Multiplayer: World-renowned multi-player shooter studio Crytek UK is going to reinvent multiplayer with the dynamic intensity of Nanosuit 2.By using Nanosuit technology the player has nearly unlimited ways to approach the dynamic combat environment.
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Battlefield 3

Battlefield 3: Release Fall (2011)
http://www.ea.com/battlefield3



Synopsis:

Battlefield 3 leaps ahead of its time with the power of Frostbite™ 2, the next instalment of DICE's cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding missions across diverse locations including Paris, Tehran and New York.

Frostbite 2 – Battlefield 3 introduces Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights. Built upon this powerful game engine, Battlefield 3 immerses players physically and emotionally to the world around them like never before.

Feel the Battle — Feel the impact of bullets and explosions, drag your fallen comrades into safety, and mount your weapon on almost any part of the terrain. Battlefield 3's cutting edge animation, spectacular visuals and real as hell battle gameplay attack your senses and make you feel the visceral warrior's experience like no other FPS.

Unparalleled Vehicle Warfare — The best online vehicle warfare experience gets even better with a fitting sonic boom as fighter jets headline an impressive lineup of land, air and sea vehicles. Other returning fan favourite features include 64 players for PC and prone.

Urban Combat — Take the fight to iconic and unexpected places in the USA, Middle East, and Europe including claustrophobic streets, metropolitan downtowns, and open, vehicle-friendly landscapes as you fight your way through the war of tomorrow.
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